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7/29/2019 0 Comments

Diesel Railcar Simulator Download] [Ativador]

Diesel Railcar Simulator Download] [Ativador]



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About This Game

Hours of gameplay in two fictitious routes with Inter-City, semifast, stopping and empty coaching stock train services. All services have tens of departures over the 14hr daytime timetables, running times varying between 15 and 120 minutes. You can choose to drive any train while the other trains run under computer control.

Great replayability. Your driving style and timekeeping are evaluated and scored upon completing a run. Try the same run again to reach a higher score by braking more accurately or by driving more economically. You'll still need to prepare for suprises as traffic and delays may change from run to run.

For beginners and experienced trainsimmers alike. Integrated tutorials are included to assist beginning drivers in learning the train controls and operation. An optional key assistant shows which keys to press, when and why. Enable simple controls to operate the train with up/down keys only, while the actual throttle, shifter and brake levers are computer-controlled. Experienced drivers can operate the levers and other controls directly from the keyboard.

  • BR diesel railcar classes included: 112, 117, 122, 126 and 127
  • All parts of the vehicle drive train (engines, fluid couplings, gearboxes, torque converters) are simulated to ensure realistic behaviour
  • The suspension of each vehicle is made up of axle boxes, bogie frames, planks and bolsters, all individually simulated to make the vehicle bounce and sway over uneven trackwork
  • Two fictitious routes with different characteristics totalling over 150 miles: 4- and 2-track main lines, short urban and suburban lines, mountainous rural single track lines
  • Route features: semaphore signalling, trackwork with superelevated curves, klothoid transition curves and individual rail joints
  • Regular runs and special rescue runs where a train has broken down at one of the stations and you're dispatched from the depot to get it back
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Title: Diesel Railcar Simulator
Genre: Indie, Simulation, Early Access
Developer:
Lapioware
Publisher:
Lapioware
Release Date: 5 Mar, 2018



English



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Highly recommended *****

Purchased DRS on itch.io last year and never regret spending the money.

For a small developer, I find the quality of DRS as good as anything out there.

It may not be a monster like Train Simulator, TSW or as hardcore as Run8 but you get what is advertisted and it is fun. Actually have more fun with this then TSW.

The developer has some fantastic plans for this IP and I for one am looking forward to them.

Totally worth the asking price and more.

Wishing Lapioware all the success you deserve.

Nothing out there is perfect and I imagine not everyone will be 100% happy but to be realistic, for the price this is one of the best bargains on Steam, even at full price.. Absolutely love this game! Although I'm not a fan of late-crest BR trains and their simulators, I've quickly grown quite fond of this one. The game gives tutorial support for inexperienced players and gives more freedom to those more able. I'm not particularly disapointed by the lack of loco variety as I feel the overall gameplay and range of scenarios available suffice.

I would recommend this game to anyone even slightly interested in trains and simulators. 9/10 rating from me!. A very nice Diesel Railcar Simulator with plenty activities. Set in 1960's Great Britain you can drive quite a few Diesel Railcars like the 112, 117, 122, 126 and 127.

Topped off with nice surroundings and atmosphere this is one sim not to miss out on!

Although it is early release there are no issues, gameplay is smooth and no steep learning curve as it has a tutorial mode as well as a beginners mode.

I have Diesel Railcar Simulator since its release on itch.io so don't go by my ours played ;)

With quite a update plan ahead, go for this one as it will only become better!

(I'm not a professional reviewer as you can see, just a happy cutomer ;) ). This is by far, the most realistic driving experience one can get up to date. In terms of train simulators, I tried them all and not a single one could hook me like this before. The way it runs so stable with almost always 60 fps, while other simulators struggle to hit the 30, amazes me. Don't forget this simulates boogie physics too, meaning the train is shaking in a most realistic manner. The sounds are absolutely top notch too, even including that soothing fizzle when passing a switch. You can choose the level of guidance before and during every single ride which is great because it lets the beginners learn all the controls and mechanics they need for operation and the pros can be pros without being annoyed. If you don't have the time for an intercity service don't worry, there are missions from 16 to over 120 minutes including all kinds of routes like urban or rural and different services like stopping, which serve at every station, or fast services, that skip smaller stations, and of course the intercity, which shoots across the whole mainline only serving the two terminus stations.

But the best part is, this is just the Early Access version. If you take a look at what's to come in the future your heart will most likely skip a beat because the modding support (including the possibility to build your own maps and importing new locos) will allow the community to enjoy this wonderful simulator to its full potential. I am really looking forward to what's to come and I am happy to support the developer in making this the best train simulator we ever had!. Where do I start? Diesel railcar simulator is something of an irregularity, something a bit extraordinary; a physics based train simulator that to the majority of us seemed to just appear out of the blue one fine day. Though it's graphics, menu and settings are somewhat primitive, this game has a huge degree of sheer potential. The way each vehicle feels as it pulls up to and away from stations is all relative to it's mass and velocity, and the way the locomotives bump around corners and straights each in different proportions delivers a level of realism that no other train simulator on steam, or possibly even the entire simulator market as a whole, has to offer. The simulator focuses on a niche time period and vehicle type, just like OMSI, but is infinitely more reliable, with no crashes, bugged AI or major drops in frame rate (one thing that is notable is the long loading times, but this is understandable for a game in this stage of development). Overall, I'm very excited for where this game is going to go. It could home in on it's niche setting and really develop into the ultimate simulator for short commuter train enthusiasts, or it could go down the tracks of becoming something far bigger; a simulator to rival the long ruling market leaders, whether that would be through a series of major updates or an entirely new venture, using this game as a test bed to plan and prepare for later releases. I, personally, would like to see the option to play as the train's guard; collecting tickets and operating doors, blowing whistles *heh*. So, to draw a rather long winded review to a decisive conclusion, Diesel Railcar Simulator is a promising investment. With the right updates and community support, it is my opinion that this simulator will put the rest to shame and really set the standard for future railway simulators to come. It's well worth the price, because it will improve, it will be one of the greats. I've finally put trainz simulator 2009 to rest after 9 years, because nothing I've played so far beats this.. Liked it a lot!
- Realism
- Feeling
- Simulation
- Physics. Small size, big potential.
Nice graphics, brilliant physics, operation friendly.
Some features are better than TS and TSW.
A must play trainsim.


Route editor beta test:
To participate in the testing, please open your Steam client and right-click on the game, then select Properties from the pop-up menu. From the properties window go to the Betas tab and choose the beta from the drop-down menu (no password required).

Route editor. Route editor preview video 1:
Work on the route editor is still progressing! Most of the track, signal, station and other infrastructure editing features are ready. Scenery editing still needs to be completed before the first beta test version can be released. The video below shows how the 2D and 3D editing modes work.

https://youtu.be/s5t56Lgnysw. Another small bugfix update:
More small bugfixes! This new version should require a bit less memory than the old one and be less prone to crashing.

Notice: simple controls are the default again. You may need to disable them from the Tutorials button to use realistic controls https://steamcommunity.com/sharedfiles/filedetails/?id=1354698374

Here are the changes:

Graphics. Timetable editor available:
The first editor is now public along with Workshop support!

Click the "New" or "Edit" buttons at the top of the service selection screen to open the timetable editor, or choose a different timetable from the drop-down menu. To do stuff in the editor, click on things or empty space with the right-hand mouse button. A quick guide for using the timetable editor will be added to the guides soon.

The existing timetables have also been revised for this update: the running and starting times are now more relaxed for some services that previously were impossible to finish on time. You still may need to try a particular service multiple times to get favourable traffic conditions from the random number generator.

Don't miss the new experimental shiftwork timetable for the demo route! The "Failed buffet" service is intended to be rescued instead of driven normally.

More changes:

Graphics. Bugfix update released:
Version 1.2.3 is a bugfix update with many small fixes and improvements based on your reports and suggestions. Here are the changes:

Controls. Crash after subscribing to workshop routes:
Many of you have noticed that there are new routes in the workshop available for subscription. Something that wasn't clearly mentioned before is that the routes work in the beta test version only! Trying to use them in the current version will crash the game when you try to open any of the (old) routes.

If the game crashes upon opening a route you can fix it either by:
1) unsubscribing from the routes in the workshop, or,
2) downloading the new beta test version by opening your Steam client and right-clicking on the game, then selecting Properties from the pop-up menu. From the properties window go to the Betas tab and choose the beta from the drop-down menu (no password required).

Apologies for the inconvenience!. Route editor preview video 2 (Scenery):
More progress on the route editor, this is how scenery editing works now (no audio, video sped up by 30%):

https://www.youtube.com/watch?v=booAZfdtU6c

The main principle of the first version is to allow easy and fast creation of vast areas of scenery at the expense of details. More detailed control and features will be added in future updates.

The scenery features proved to be very hard to program correctly and there's still plenty of code to fix and old one to remove, but the first beta version should be ready for testing before the end of the year

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